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7

There are a number of apps that will do this. DriveSafe.ly is what I use right now, but haven't really had the opportunity to thoroughly test their TTS engine. It can also be set up to start whenever bluetooth is paired, or if you put it in a car dock. I did try another one out a few months ago, but can't remember the name right now. A search through the ...


6

They both may have 3.5mm jacks, but if you look at it you can see the the insulating plastic bands around the metal jack. The problem is that Apple wire these sections of the jack up to different inputs than other manufacturers, so that different sections of the jack carry different signals than normal. I have heard that as long as you're happy with getting ...


6

Conclusion first: It doesn't really matter as this operation needs almost no power anyway for both ways. Changing the volume alone has only a minimal affect on the battery given the screen stays off. Reason: If you listen to music there's already some processing going on and increasing/decreasing volume levels has a very low processing demand (almost ...


5

SMS Speak does text to speech for your SMS messages. It has support for routing audio thru a connected bluetooth too. You can install different speech synthesis engines from the software libraries on the marketplace as well.


5

Definitely supported by Android, and I'd be incredibly surprised if the Incredible didn't support volume control. I had no problem using the volume control buttons in the headset I bought for my G1. I bought mine on eBay for $7, it has no branding but was marketed as explicitly for the G1. It uses the USB plug, not the 3.5mm plug. You might need a USB ...


4

Currently you can't disable notifications via speakers while still having them via headphones. There's an open issue for that. You also can use Llama or Tasker to switch profiles when you plug your headphones.


4

I am not familiar with a setting in Android to mix both channels but perhaps this stereo to mono adapter could help.


4

Firstly because they use the 3.5mm standard they will transmit sound to Android just as you would expect on the iPhone. All the controls work fine with the exception of the volume up and down. The microphone works currently on Android as well. Source: http://www.androidcentral.com/earpods-ear-holes-android


3

You can see the details of this at the Android developer documentation, but an app can definitely tell if a wired device plugged into the audio jack has a microphone or not. I will tell you that this information is not always accurate or consistent across devices though, as I have experienced with my own app Hearing Saver. Sometimes different phones send ...


3

The iPhone volume buttons are not supported by the Android framework. If you want to control the volume you'll need headphones like these in combination with an app like Headset Droid.


3

This is a known bug in Android (even in certain Eclair systems). There's a widget called Headset Blocker that when added to any of your homescreens and activated prevents the music player from playing whenever you unplug your headest. Freeware and it works. See if it helps.


3

As of right now the bluetooth API only supports pairing with the android device as the master. http://stackoverflow.com/questions/4474697/use-android-device-as-a-headset-for-another-device


3

The “Micro-USB” headphone used by LG GS155 is not really an USB device — it just uses the USB connector for the same analog audio signals as in usual 3.5 or 2.5 mm round connectors. Look at the MicroUSB to 3.5 or 2.5 jack headset pinout. In order to work with such headsets, the phone needs to have the appropriate hardware to detect the type of connected ...


3

There are four things in Apple EarPod Speakers Microphone Play/Pause Button Volume Up/Down Buttons for speaker and microphone Apple EarPod supports Universal Head-Phone config. Should work with: HTC, Samsung, LG, Most low-brand phones, some Motorola and some Sony, Audio Players. Microphone and even speaker will work sometimes, but not well, with: ...


2

StartTalking seems like an app to check out. It will let you listen to incoming text messages and even replay to them. It doesn't require any Bluetooth devices (but I think it will work with one), and it's true hands free - meaning you don't have to press any button to use it, both for listening to it and replaying, it's fully voice activated. Oh and the TTS ...


2

To get the headset to control only one application: The application has to support receiving headset control events. In the case of Winamp, press menu --> Settings --> Enable "Control headset" If there are multiple apps that accept headset controls, you may have to disable the feature on the other apps (I'm not certain which app gets priority over ...


2

Apps like Headset Button Controller are the most likely to do what you ask. That said the headphones you use have to be hardware compatible with the Android device you are using. My Sennheiser MM50's are designed for iPhone but work on my Google Nexus S and HTC Incredible S, so I'd expect the same to be true of other iPhone compatible headphones and ...


2

Any 4-pin 3.5 mm stereo jack should work fine for straight sound but headsets with controls are a little more difficult. Many are proprietary. If it claims to be universal it may work but if it's designed for Apple or Nokia it probably wont. Basically, on a 4-pin jack it all depends on which ring the headset maps to which control. I couldn't find a ...


2

If it is a hardware issue you might be able to get the results you want with an app I found called Headset Button Controller. It's a couple of bucks in the Market but there's a trial version as well that they suggest you use for testing. Here's the trial version.


2

There's an app available in the market called ButtonRemapper, and the developer has a thread open on XDA that you can find here. There is a version specifically designed for the Samasung Galaxy S (which I think is what the Nexus S was based off? See my edit below.) so you might want to try that version first, but I think your best bet is going to be trying ...


2

A bit more playing around led me to a (if not THE) solution. I found an "enable headset buttons" check box in Meridian, which prompted me to dig further into BeyondPod, where a found a similar setting. Everything works as I'd like now. I've since gone back and checked a couple of things though, which are not quite as I expected. I thought if you ...


2

This (the mic not working) is apparently a widely known bug with the Thunderbolt. Sorry, this is probably not the answer you were looking for, but it appears to be an issue with that particular phone and TRRS (tip ring ring sleeve) headsets. Out of curiosity, do you see a "headset" (little boom below the 'phones) icon on the phone when you plug it in, or ...


2

I have been neck deep in exactly this for a long time, the problem is Apple innovates special stuff that's not compatible with other brands, they have deals with many accessory manufactures to make stuff that has many functions like Mic and buttons that do great things like change tracks and skip etc. What I find is Android is totally lacking, and it's a ...


2

It is a headset (as opposed to merely headphone) port, tested using TRRS (tip ring ring sleeve) Klipsch Image S4i headset. Also, because of the peculiarities of the way HTC soldered the fm radio on the 3D, it apparently (I didn't test this, don't have any TRS headsets/don't care about FM) only works correctly with a TRRS cable. You'll note on android, when ...


2

media-button-router, already mentioned in one of your linked questions, tries to figure out what app is currently playing music and to dispatch the AVRCP events to it. In addition, it lists all apps installed, that declare to listen to AVRCP events. What makes AVRCP complicated: Some apps, like Sony's Music Unlimited, seem not to declare ...


2

I believe this is impossible. The headset requires power from the device. Android versions before 3.1 state that they can not support powering the usb bus. From the developer guide: When the Android-powered device is in host mode, it acts as the USB host and powers the bus. When the Android-powered device is in USB accessory mode, the connected USB ...


2

The solution lies in your first sentence. You're using an HTC headphone. Music controls are not standardized so every manufacturer implements them differently. As if this wouldn't be enough, different models have different implementations too. The only headphone that's guaranteed to work is the one that came with your device. Apple on the other hand has a ...


2

Short answer Unfortunately, the answer is that you can't make it work. (at least, not without modding your Nexus 7) Long answer As jeff says in his comment: I can confirm unlike some other android devices I have used standard volume control headphones that work with iPhones and many other mobile devices, including android do not work on the Nexus 7. ...


2

To my experience, headset control behaved randomly. Took me a couple of weeks to figure out why suddenly in my training sessions the music player started (wow! that button on the headset suddenly does something...). Like you, I never found any corresponding system settings. To get rid of that "random system", I took a look around. As usual with Android, ...


2

Stock Samsung headphones have 3 buttons, volume +/- and pause. They also have a mic. They are only $5 on Amazon. http://www.amazon.com/Samsung-EHS64AVFWE-Premium-Stereo-Headset/dp/B007C5S3AU/ref=sr_1_1?ie=UTF8&qid=1362357220&sr=8-1&keywords=samsung+headphones Admittly, they aren't the best sounding and I don't like the remote being so close ...



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