New answers tagged ram
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For Android Phone, ROM has two meaning, one is the memory capacity of the phone, which doesn't contain the external memory card, another one is the system of the phone, which is like Windows OS on computer. I think your question mean the former one.
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Couple options :
Use the swap file feature of your RAM Manager. That'll give you more (up to 256MB more) memory to play with and might be enough to stave off the music player kill.
Toss the RAM Manager and use something (Like MinFreeManager or manually edit the values in /sys/module/lowmemorykiller/parameters/minfree1) that will let you manually specify ...
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The amount of RAM is not the main factor that determines how smoothly a game runs. The other items on the spec sheet are just as important:
What model of CPU it has (ARM 11, Cortex-A8, Cortex-A9, Cortex-A15, &c)
How many CPU cores there are (some games benefit more from having multiple cores than others)
What clock speed the CPU runs at (measured in ...
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Running a game smoothly does depend on RAM as well as the capability of your processor and more significantly the graphics chipset employed on your device. Compare all three of these factors and you'll understand hopefully why your Huawei G300 doesn't run the game of your choice as well as your Nexus 7.
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I have (or rather had, until a few minutes ago) a Desire C, with SD card, but photos storing on internal Memory. Unfortunatly, the previous suggestion is no option in Desire C, as there is no "storage" option in the camera app. The phone should, but does apparantly not always, default to storing pictures on the SD card.
What I did to try and solve this ...
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I'm answering my own question from what I've gathered. There seems to be no way to prioritize, say, Doggcatcher, if it's playing music in the background. When the operating system runs out of memory, it starts summarily killing background processes. The best I can do is kill dispensable background processes before starting these two apps.
What I do is go to ...
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I think Google Play is bundled with some services that requires for another applications.
ie : Applications that uses Google Cloud Messaging (GCM).
According to this link: http://developer.android.com/guide/google/gcm/gcm.html
GCM requires devices running Android 2.2 or higher that also have the Google Play Store application installed....
So ...
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I received the same message on unrooted android 4.0.4, Alcatel 992D, with 12G free space on SD card. I am posting here, cos maybe it helps on 2.2, as well.
Installed AppMgr III, 3.10 (App 2 SD), and it also listed the same apps as movable, were not even marked with the gray X (supposed to tell you that by moving app you will lose some functionality, e.g. ...
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