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I'm running Android on a mobile device, but I really just use it as a computer. I have a wireless mouse/keyboard that I use to navigate windows, etc. The keyboard works well generally, but I find some features lacking. I really would like to map keypresses to the touch screen input. i.e. I can set W to send touch input from a part of the screen given by the pixel location or some such thing.

I have a background in computer system, so I'm not afraid to get my hands dirty. I am willing to root the device, install programs, or build in some additional hardware. I can probably do it from scratch, but I really would like to not waste that much time on it.

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  • Have you tried the accessibility options? See: Use TalkBack keyboard shortcuts Commented Apr 24, 2020 at 3:33
  • I want to map shortcuts to touch signals... I dont want to just map them to specific functions. (i.e. home, back, etc.) Commented Apr 24, 2020 at 4:05
  • Perhaps you might want to give an example which won't map to specific functions (i.e. menu items, text fields, scrolling, buttons etc.) and applies to multiple apps as Android UI already has a concept of "focus" (which if the app is done correctly can be driven by d-pad) Commented Apr 24, 2020 at 4:15
  • The whole point is I want to connect to the touch screen so that I can signal inside apps. For instance, a shortcut to open settings in the youtube app by pressing the screen... etc. Focus shifting works but is good enough for my taste. Commented Apr 24, 2020 at 5:28
  • Theoretically, it's possible: Is it possible to simulate touch without root?, though need a way to map the keyboard to input tap command.
    – Andrew T.
    Commented Apr 24, 2020 at 8:35

4 Answers 4

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If you are willing to use a PC as the interface.

There appears to exist a modified version of the open-source scrcpy which has keyboard shortcut support for playing games, but should partially map to your requirement:

QtScrcpy - gitee repo or QtScrcpy - github repo

See project README for keyboard mapping feature: https://github.com/barry-ran/QtScrcpy/blob/master/README.md

README image of PUBG with keyboard shortcuts

It looks promising. Unfortunately I haven't used it, and while open source, most of the project UI/documentation isn't in English.

The issue thread for the keyboard mapping feature for scrcpy:

https://github.com/Genymobile/scrcpy/issues/712

you might want to look there for more options.

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Although this question has an accepted answer, I just thought I could add another option, for others looking for something like this.

You could use an automation app like Automate, Macrodroid, Tasker or Automagic(development stopped), to listen for the specific keyboard input, and execute the touch action.

Trigger: keyboard input Constraints/conditions: external keyboard sends input Action: UI interaction - touch screen

(Trigger constraints and actions are called differently in different apps.)

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You can read mouse and keyboard data from /dev/input/event* and write data into touchscreen by writing data to /dev/input/event*, use EVIOCGRAB to prevent event sent to other program.

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You can use a keymapper app like octopus. This app mirrors the original app and adds keymapper. https://play.google.com/store/apps/details?id=com.chaozhuo.gameassistant Here's the link for this app!

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  • This is the type of thing I would like, but after researching it.... I see that some app ban you for having it. I don't really play mobile games that much, but it would be nice to be able to if I decided too. Ill mark this answer as a solution if I do get a more generalized one. Commented Apr 24, 2020 at 17:24

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