I have heard some random posts from people on forums claiming that Android's Dalvik Virtual Machine can't handle something of the magnitude of a PS2 emulator, such as this one ported somewhat.
Is this true?
Are there obvious limitations to a massive program running under Dalvik, or the DVM's workload?
With the obvious limitation being the hardware and most devices having major trouble with this for that very reason, is there any software aspect that may limit this, in short?